Tale of the Tape
The biometric deltas where one side genuinely has an edge.
Activity & layoff
The recency dimension Tale of the Tape doesn't carry. How active each fighter has been, and how that compares to active peers in their division.
- Ian has 5 months more layoff
Division percentiles below rank both fighters against the Welterweight roster (490 fighters).
Recent form
Last five pro bouts (non-UFC fights dashed + tagged), current trajectory, and the level of opposition going into this matchup.
Schedule Score
Who they've faced × what they've done. Composite + components compared head-to-head, percentile-ranked against every UFC fighter w/ ≥3 resolved bouts.
Per-tier records + bout-by-bout
| Tier | Ian Machado Garry | Joaquin Buckley |
|---|---|---|
| Champion | 1-0 | 0-1 |
| Top-5 | 2-1 | 3-2 |
| Top-15 | 3-0 | 0-2 |
| Contender-level | — | 1-0 |
| Established | 1-0 | — |
| Building | 1-0 | 4-0 |
| Unproven | 2-0 | 3-1 |
- W vs Belal Muhammad#197Nov 22, 2025 · Champion
- W vs Carlos Prates#1379Apr 26, 2025 · Top-5
- L vs Shavkat Rakhmonov#386Dec 7, 2024 · Top-5
- W vs Michael Page#1363Jun 29, 2024 · Top-15
- W vs Geoff Neal#874Feb 17, 2024 · Top-15
- W vs Neil Magny#1174Aug 19, 2023 · Top-5
- W vs Daniel Rodriguez#1562May 13, 2023 · Top-15
- W vs Song Kenan26Mar 4, 2023 · Established
- W vs Gabe Green18Jul 2, 2022 · Building
- W vs Darian Weeks8Apr 9, 2022 · Unproven
- W vs Jordan Williams8Nov 6, 2021 · Unproven
- L vs Sean Brady#685May 9, 2026 · Top-5
- L vs Kamaru Usman#592Jun 14, 2025 · Champion
- W vs Colby Covington#685Dec 14, 2024 · Top-5
- W vs Stephen Thompson#983Oct 5, 2024 · Top-5
- W vs Nursulton Ruziboev15May 11, 2024 · Building
- W vs Vicente Luque#1077Mar 30, 2024 · Top-5
- W vs Alex Morono50Oct 7, 2023 · Contender-level
- W vs Andre Fialho12May 20, 2023 · Unproven
- L vs Chris Curtis#1463Dec 10, 2022 · Top-15
- L vs Nassourdine Imavov#1281Sep 3, 2022 · Top-5
- W vs Albert Duraev15Jun 18, 2022 · Building
- W vs Abdul Razak Alhassan22Feb 19, 2022 · Building
- W vs Antonio Arroyo8Sep 18, 2021 · Unproven
- L vs Alessio Di Chirico8Jan 16, 2021 · Unproven
- W vs Jordan Wright8Nov 21, 2020 · Unproven
- W vs Impa Kasanganay15Oct 10, 2020 · Building
- L vs Kevin Holland51Aug 8, 2020 · Top-15
All figures are 0–100 ratings (shown as %), not percentages of anything literal. Schedule strength = the average quality of every UFC opponent faced (win or lose). Win quality = the average quality of the opponents actually beaten. The composite Schedule Score combines schedule strength (65%) with win quality (35%). Per-bout opponent quality is scored on rank-at-time-of-fight (champion 100, ranks 1–5 = 90→78, ranks 6–15 = 75→60), with cross-division and P4P signals layered on, falling back to opponent UFC record-at-time for unranked opponents. For fighters with limited UFC experience the headline is held toward a rookie baseline, so debut / low-sample fighters read lower than established names. UFC ranking data is sparse before December 2018, so legacy-era fighters score from record-at-time when ranks are missing.
Career splits
Striking matchup
Each fighter's offense mapped against the other's defense — where one attacks meets where the other gets hit, across head, body, and leg. Per 15 minutes of UFC fight time.
Evenly matched striking — no clear edge either way.
Where Garry attacks (green = high volume) vs where Buckley gets hit (red = vulnerable) — Garry’s green zones meeting Buckley’s red zones are the openings.

- Head56%79th437
- Body19%76th148
- Leg25%86th190
Color = division rank · green elite → red low · % = share of strikes

- Head69%44th425
- Body20%49th124
- Leg11%59th70
Color = division rank · green elite → red low · % = share absorbed · partly opponent-dependent
- Standing91%704
- Clinch5%38
- Ground4%33
- Standing71%440
- Clinch7%42
- Ground22%137
Each lane: the attacker’s strike rate (offense) vs the other’s rate absorbed (defense), graded on the division. The bar leans toward whoever wins the exchange — longer + greener = a bigger, higher-quality edge.
Full breakdown — all zones, both views
| Zone | Fighter | Landed / 15 | Accuracy | Absorbed / 15 | Career landed |
|---|---|---|---|---|---|
| Head | Ian Machado Garry | top 21% of division38.0 | 43% | above division average25.2 | 437 |
| Head | Joaquin Buckley | above division average32.9 | 28% | below division average32.3 | 449 |
| Body | Ian Machado Garry | top 24% of division12.8 | 74% | around division average9.2 | 148 |
| Body | Joaquin Buckley | top 20% of division14.1 | 63% | around division average9.5 | 202 |
| Leg | Ian Machado Garry | top 14% of division15.5 | 90% | well below average10.6 | 190 |
| Leg | Joaquin Buckley | around division average5.9 | 82% | above division average5.8 | 72 |
Per-15-minute rates are sourced from UFCStats fight totals across each fighter’s UFC career. Division percentile is computed against every UFC fighter who has competed in this weight class with at least two recorded bouts. Lower “absorbed” values are better — the percentile is inverted so “top of division” always means better outcome.
Grappling matchup
Takedowns, submission threat, and control. Per 15 minutes of UFC fight time, with takedown defense as a percentage of opponent attempts stopped.
Each metric graded on the division — the bar leans toward whoever wins that part of the grappling exchange (longer + greener = a bigger edge).
Evenly matched grappling — no clear edge either way.
Full breakdown — career grappling totals
| Metric | Ian Machado Garry | Joaquin Buckley |
|---|---|---|
| Takedowns landed / 15career takedowns | 0.910 | 1.419 |
| Takedown accuracycareer landed / attempted | 31%10 / 32 | 45%19 / 42 |
| Takedown defensecareer stopped / faced | 80%24 / 30 | 70%40 / 57 |
| Submission attempts / 15career attempts | 0.44 | 0.11 |
| Control time / 15 (min)career total | 1.7 min18:50 | 1.6 min21:53 |
| Time controlled by opponent / 15 (min)career total | 2.8 min30:29 | 3.0 min39:55 |
All rates computed from UFCStats fight totals across each fighter’s UFC career. Takedown defense = opponent attempts stopped ÷ opponent total attempts. Control time figures are minutes the fighter spent in a dominant position per 15 minutes of fight time. Accuracy under 8 career attempts is shown raw and ungraded — too small a sample to rate against the division.
Finishing & durability
How often each fighter ends fights early — and how often they get put away. Outcomes view, not per-minute output.
When their fights end
every UFC finish on the fight clockFinish & durability rates
UFC bouts only — no verified career split
Full method breakdown
| Outcome | Ian Machado Garry | Joaquin Buckley |
|---|---|---|
| Wins | ||
| by KO / TKO | 3(30%) | 8(73%) |
| by submission | 0(0%) | 0(0%) |
| by decision | 7(70%) | 3(27%) |
| Losses | ||
| by KO / TKO | 0(0%) | 3(50%) |
| by submission | 0(0%) | 0(0%) |
| by decision | 1(100%) | 3(50%) |
| Pace | ||
| Avg finish time (own wins) | R2 2:26 | R2 4:54 |
| Finishes used in avg | 3 | 8 |
Counts come from the same denormalised win/loss-by-method columns the rest of the site uses. The percentile context on each row is computed against fighters currently assigned to this weight class with at least two resolved UFC bouts.
KO history
UFC fights only — knockout power and chin durability, head-to-head, then when the last finish landed, and on whom.
- Last time KO'dNever finished by strikes in the UFC
- Last time submittedNever submitted in the UFC
- Last time KO'dvs Chris Curtis3y 6mo agoUFC 282: Blachowicz vs. Ankalaev · Dec 10, 2022 · R2 · 2:49
- Last time submittedNever submitted in the UFC
Pace & fade
How each fighter's work rate holds up as a fight wears on — round-by-round output (striking, takedown attempts, and control time combined), and whether they fade. The fade % compares round-3 output to round 1 over bouts that reached the third round.
Both lean the same way, but Buckley leans harder: Buckley builds (+17% per round through round 3), Garry builds (+6% per round through round 5). Within fights that reached round 3, Garry lifts to 178% of round-1 output by round 3, Buckley 159%.
Faded points are drawn from a single bout that reached that round, so they’re less reliable than the solid points averaged over many fights.
Rounds backed by fewer than 2 bouts are drawn smaller and dimmed with an n= count — a deep round seen in one or two fights is a thin sample, not a settled rate. Per-round bout counts are in the breakdown below.
Full per-round breakdown — both fighters
What drives the pace · per round
The composite output line above blends these three inputs. Splitting them out shows whether a fighter’s work rate is built on striking volume, takedown pressure, or top control — and which input fades.
| Round | Fighter | Output / min | Sig landed / min | Sig absorbed / min | TD att / min | Control | Bouts |
|---|---|---|---|---|---|---|---|
| R1 | Ian Machado Garry | 4.5 | 3.8 | 2.8 | 0.08 | 12% | 11 |
| R1 | Joaquin Buckley | 4.2 | 2.9 | 3.1 | 0.30 | 11% | 17 |
| R2 | Ian Machado Garry | 5.6 | 5.0 | 3.1 | 0.11 | 7% | 9 |
| R2 | Joaquin Buckley | 4.8 | 3.7 | 3.1 | 0.22 | 10% | 16 |
| R3 | Ian Machado Garry | 7.6 | 6.4 | 2.9 | 0.20 | 14% | 9 |
| R3 | Joaquin Buckley | 5.9 | 5.2 | 3.5 | 0.05 | 15% | 10 |
| R4 | Ian Machado Garry | 6.0 | 3.4 | 2.6 | 0.70 | 12% | 2 |
| R4 | Joaquin Buckley | 2.2 | 2.2 | 1.2 | 0.00 | 0% | 1 |
| R5 | Ian Machado Garry | 6.2 | 3.2 | 2.3 | 0.70 | 22% | 2 |
| R5 | Joaquin Buckley | 4.0 | 4.0 | 2.0 | 0.00 | 0% | 1 |
Output / minis the headline work rate — significant strikes landed, plus 3 per takedown attempt, plus one per 15 seconds of control — so a takedown-and-grind round isn’t scored as idle the way bare striking volume would. The remaining columns are its components. Per-round rates use UFCStats per-round data (available for ~95% of bouts since 2008). Each round’s rates are averaged only over bouts that reached that round, so the bout count shrinks as rounds deepen. The final round of a finished fight is pro-rated by its actual length — a 2:30 stoppage counts as 2.5 minutes, not five — so an early finish doesn’t distort the per-minute pace.
