Tale of the Tape
The biometric deltas where one side genuinely has an edge.
Activity & layoff
The recency dimension Tale of the Tape doesn't carry. How active each fighter has been, and how that compares to active peers in their division.
- Leon has 5 months more layoff
- Leon is speeding up while opponent slows
Division percentiles below rank both fighters against the Welterweight roster (490 fighters).
Recent form
Last five pro bouts (non-UFC fights dashed + tagged), current trajectory, and the level of opposition going into this matchup.
Common opponents
Every UFC opponent both fighters have faced — a direct comparison controlling for matchmaking.



Schedule Score
Who they've faced × what they've done. Composite + components compared head-to-head, percentile-ranked against every UFC fighter w/ ≥3 resolved bouts.
Per-tier records + bout-by-bout
| Tier | Joaquin Buckley | Leon Edwards |
|---|---|---|
| Champion | 0-1 | 2-2, 1 NC |
| Top-5 | 3-2 | 4-2 |
| Top-15 | 0-2 | 3-0 |
| Contender-level | 1-0 | — |
| Established | — | 0-1 |
| Building | 4-0 | 3-0 |
| Unproven | 3-1 | 2-0 |
- L vs Sean Brady#685May 9, 2026 · Top-5
- L vs Kamaru Usman#592Jun 14, 2025 · Champion
- W vs Colby Covington#685Dec 14, 2024 · Top-5
- W vs Stephen Thompson#983Oct 5, 2024 · Top-5
- W vs Nursulton Ruziboev15May 11, 2024 · Building
- W vs Vicente Luque#1077Mar 30, 2024 · Top-5
- W vs Alex Morono50Oct 7, 2023 · Contender-level
- W vs Andre Fialho12May 20, 2023 · Unproven
- L vs Chris Curtis#1463Dec 10, 2022 · Top-15
- L vs Nassourdine Imavov#1281Sep 3, 2022 · Top-5
- W vs Albert Duraev15Jun 18, 2022 · Building
- W vs Abdul Razak Alhassan22Feb 19, 2022 · Building
- W vs Antonio Arroyo8Sep 18, 2021 · Unproven
- L vs Alessio Di Chirico8Jan 16, 2021 · Unproven
- W vs Jordan Wright8Nov 21, 2020 · Unproven
- W vs Impa Kasanganay15Oct 10, 2020 · Building
- L vs Kevin Holland51Aug 8, 2020 · Top-15
- L vs Carlos Prates#981Nov 15, 2025 · Top-5
- L vs Sean Brady#586Mar 22, 2025 · Top-5
- L vs Belal Muhammad#296Jul 27, 2024 · Champion
- W vs Colby Covington#388Dec 16, 2023 · Top-5
- W vs Kamaru Usman#198Mar 18, 2023 · Champion
- W vs Kamaru UsmanCHAMP100Aug 20, 2022 · Champion
- W vs Nate Diaz#1371Jun 12, 2021 · Top-15
- NC vs Belal Muhammad#1387Mar 13, 2021 · Champion
- W vs Rafael Dos Anjos#490Jul 20, 2019 · Top-5
- W vs Gunnar Nelson#1269Mar 16, 2019 · Top-15
- W vs Donald Cerrone#1174Jun 23, 2018 · Top-5
- W vs Peter Sobotta18Mar 17, 2018 · Building
- W vs Bryan Barberena18Sep 2, 2017 · Building
- W vs Vicente Luque59Mar 18, 2017 · Top-5
- W vs Albert Tumenov#1463Oct 8, 2016 · Top-15
- W vs Dominic Waters8May 8, 2016 · Unproven
- L vs Kamaru Usman68Dec 19, 2015 · Champion
- W vs Pawel Pawlak8Jul 18, 2015 · Unproven
- W vs Seth Baczynski22Apr 11, 2015 · Building
- L vs Claudio Silva22Nov 8, 2014 · Established
All figures are 0–100 ratings (shown as %), not percentages of anything literal. Schedule strength = the average quality of every UFC opponent faced (win or lose). Win quality = the average quality of the opponents actually beaten. The composite Schedule Score combines schedule strength (65%) with win quality (35%). Per-bout opponent quality is scored on rank-at-time-of-fight (champion 100, ranks 1–5 = 90→78, ranks 6–15 = 75→60), with cross-division and P4P signals layered on, falling back to opponent UFC record-at-time for unranked opponents. For fighters with limited UFC experience the headline is held toward a rookie baseline, so debut / low-sample fighters read lower than established names. UFC ranking data is sparse before December 2018, so legacy-era fighters score from record-at-time when ranks are missing.
Career splits
Striking matchup
Each fighter's offense mapped against the other's defense — where one attacks meets where the other gets hit, across head, body, and leg. Per 15 minutes of UFC fight time.
Evenly matched striking — no clear edge either way.
Where Buckley attacks (green = high volume) vs where Edwards gets hit (red = vulnerable) — Buckley’s green zones meeting Edwards’s red zones are the openings.

- Head62%64th449
- Body28%80th202
- Leg10%45th72
Color = division rank · green elite → red low · % = share of strikes

- Head61%69th496
- Body24%56th191
- Leg15%58th124
Color = division rank · green elite → red low · % = share absorbed · partly opponent-dependent
- Standing75%544
- Clinch6%42
- Ground19%137
- Standing73%588
- Clinch14%116
- Ground13%107
Each lane: the attacker’s strike rate (offense) vs the other’s rate absorbed (defense), graded on the division. The bar leans toward whoever wins the exchange — longer + greener = a bigger, higher-quality edge.
Full breakdown — all zones, both views
| Zone | Fighter | Landed / 15 | Accuracy | Absorbed / 15 | Career landed |
|---|---|---|---|---|---|
| Head | Joaquin Buckley | above division average32.9 | 28% | below division average32.3 | 449 |
| Head | Leon Edwards | below division average22.7 | 43% | above division average23.9 | 480 |
| Body | Joaquin Buckley | top 20% of division14.1 | 63% | around division average9.5 | 202 |
| Body | Leon Edwards | above division average9.2 | 77% | above division average8.9 | 201 |
| Leg | Joaquin Buckley | around division average5.9 | 82% | above division average5.8 | 72 |
| Leg | Leon Edwards | above division average7.9 | 91% | above division average5.9 | 173 |
Per-15-minute rates are sourced from UFCStats fight totals across each fighter’s UFC career. Division percentile is computed against every UFC fighter who has competed in this weight class with at least two recorded bouts. Lower “absorbed” values are better — the percentile is inverted so “top of division” always means better outcome.
Grappling matchup
Takedowns, submission threat, and control. Per 15 minutes of UFC fight time, with takedown defense as a percentage of opponent attempts stopped.
Each metric graded on the division — the bar leans toward whoever wins that part of the grappling exchange (longer + greener = a bigger edge).
Evenly matched grappling — no clear edge either way.
Full breakdown — career grappling totals
| Metric | Joaquin Buckley | Leon Edwards |
|---|---|---|
| Takedowns landed / 15career takedowns | 1.419 | 1.328 |
| Takedown accuracycareer landed / attempted | 45%19 / 42 | 38%28 / 74 |
| Takedown defensecareer stopped / faced | 70%40 / 57 | 64%79 / 124 |
| Submission attempts / 15career attempts | 0.11 | 0.48 |
| Control time / 15 (min)career total | 1.6 min21:53 | 3.2 min70:07 |
| Time controlled by opponent / 15 (min)career total | 3.0 min39:55 | 4.0 min88:40 |
All rates computed from UFCStats fight totals across each fighter’s UFC career. Takedown defense = opponent attempts stopped ÷ opponent total attempts. Control time figures are minutes the fighter spent in a dominant position per 15 minutes of fight time. Accuracy under 8 career attempts is shown raw and ungraded — too small a sample to rate against the division.
Finishing & durability
How often each fighter ends fights early — and how often they get put away. Outcomes view, not per-minute output.
When their fights end
every pro finish on the fight clockFinish & durability rates
Full professional career
Full method breakdown
| Outcome | Joaquin Buckley | Leon Edwards |
|---|---|---|
| Wins | ||
| by KO / TKO | 15(71%) | 7(32%) |
| by submission | 0(0%) | 3(14%) |
| by decision | 6(29%) | 12(55%) |
| other | 0(0%) | 0(0%) |
| Losses | ||
| by KO / TKO | 4(50%) | 1(17%) |
| by submission | 0(0%) | 1(17%) |
| by decision | 4(50%) | 3(50%) |
| other | 0(0%) | 1(17%) |
Full professional career method splits, graded against the full-pro division distribution. Career KO losses are the total — clean knockouts and cut/injury stoppages can’t be separated outside the UFC corpus. Finish-time pace is UFC-only.
KO history
UFC fights only — knockout power and chin durability, head-to-head, then when the last finish landed, and on whom.
- Last time KO'dvs Chris Curtis3y 6mo agoUFC 282: Blachowicz vs. Ankalaev · Dec 10, 2022 · R2 · 2:49
- Last time submittedNever submitted in the UFC
- Last time KO'dvs Carlos Prates7 months agoUFC 322: Della Maddalena vs. Makhachev · Nov 15, 2025 · R2 · 1:28
- Last time submittedvs Sean Brady1y 3mo agoUFC Fight Night: Edwards vs. Brady · Mar 22, 2025 · R4 · 1:39
Pace & fade
How each fighter's work rate holds up as a fight wears on — round-by-round output (striking, takedown attempts, and control time combined), and whether they fade. The fade % compares round-3 output to round 1 over bouts that reached the third round.
Cardio edge to Buckley: Buckley builds (+17% per round through round 3) while Edwards fades (-4% per round through round 5). Within fights that reached round 3, Buckley lifts to 159% of round-1 output by round 3, Edwards 109%.
Faded points are drawn from a single bout that reached that round, so they’re less reliable than the solid points averaged over many fights.
Rounds backed by fewer than 2 bouts are drawn smaller and dimmed with an n= count — a deep round seen in one or two fights is a thin sample, not a settled rate. Per-round bout counts are in the breakdown below.
Full per-round breakdown — both fighters
What drives the pace · per round
The composite output line above blends these three inputs. Splitting them out shows whether a fighter’s work rate is built on striking volume, takedown pressure, or top control — and which input fades.
| Round | Fighter | Output / min | Sig landed / min | Sig absorbed / min | TD att / min | Control | Bouts |
|---|---|---|---|---|---|---|---|
| R1 | Joaquin Buckley | 4.2 | 2.9 | 3.1 | 0.30 | 11% | 17 |
| R1 | Leon Edwards | 4.2 | 2.2 | 1.7 | 0.29 | 30% | 19 |
| R2 | Joaquin Buckley | 4.8 | 3.7 | 3.1 | 0.22 | 10% | 16 |
| R2 | Leon Edwards | 4.0 | 2.7 | 3.0 | 0.21 | 17% | 18 |
| R3 | Joaquin Buckley | 5.9 | 5.2 | 3.5 | 0.05 | 15% | 10 |
| R3 | Leon Edwards | 4.5 | 2.7 | 2.0 | 0.25 | 27% | 17 |
| R4 | Joaquin Buckley | 2.2 | 2.2 | 1.2 | 0.00 | 0% | 1 |
| R4 | Leon Edwards | 3.4 | 2.9 | 3.4 | 0.08 | 7% | 8 |
| R5 | Joaquin Buckley | 4.0 | 4.0 | 2.0 | 0.00 | 0% | 1 |
| R5 | Leon Edwards | 3.8 | 2.9 | 3.0 | 0.18 | 9% | 7 |
Output / minis the headline work rate — significant strikes landed, plus 3 per takedown attempt, plus one per 15 seconds of control — so a takedown-and-grind round isn’t scored as idle the way bare striking volume would. The remaining columns are its components. Per-round rates use UFCStats per-round data (available for ~95% of bouts since 2008). Each round’s rates are averaged only over bouts that reached that round, so the bout count shrinks as rounds deepen. The final round of a finished fight is pro-rated by its actual length — a 2:30 stoppage counts as 2.5 minutes, not five — so an early finish doesn’t distort the per-minute pace.

